Witch Hut

Witch Hut

Info

Type: 3D Environment
Task: Concept Art and Modelling
Tools Used: Photoshop, Clip Studio Paint, Maya, After Effects, Substance Painter
Date: 2024 Mar - Apr

Concept

A witch’s hut from the Tudor Period was left unoccupied, but mysteriously, there still seems to be signs of life.

Role

I conceptualised the entire scene, from prop designs, to scene layout, to modelling, and even rendering.

Designs

To build the scene, I had done research on Tudor-period aesthetics and interiors, leading me to use wattle and daub as the material for the scene.

hut
Floorplan
hut
Greybox 1
hut
Paintover 1
hut
Greybox 2
hut
Paintover 2

To conceptualise the environment, I had drawn concept art as reference for my 3D models, based off the Tudor-period reference I had gathered.

hut
Prop 1
hut
Prop 2

Production

To create my 3D models, I had gone through the process of modelling, then UV unwrapping, and finally adding textures.

hut
Prop 1
hut
Prop 2
hut
Prop UV
hut
Prop Texture

I finished creating the scene by adding volumetric lighting, as well as vegetation trough alpha cards.

hut
Render Test 1
hut
Scene Preview 1
hut
Scene Preview 2
hut
Render Test 2

Final

I rendered out the video using Arnold on Fox Renderfarm’s servers, then composited using After Effects. In this process, I had composited bloom and motion blur effects to increase the realism of the scene.

hut
Key 1
hut
Key 2